Enderal is Amazing and You Should Play It

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A few weeks ago, I was looking for something to play, as I seem to have stalled out on my current Mass Effect playthrough, I’d finished the game I had been playing before that and really wanted something new.  I sort of toyed with the idea of re-installing Skyrim and picking up on a playthrough that had gotten messed up due to fucking up a quest I wanted to do one way and realized I had done things the wrong way and would have to backtrack a few hours of playthrough to do it right.  And then while toying with the idea I remembered Enderal.

Enderal is a total conversion Skyrim mod – if you already own base Skyrim (not SSE) it’s free.  (Otherwise you need to buy base Skyrim, which most of you already have.)  **UPDATE 2021 – There is now a SSE version of Enderal!  So whether you have base Skyrim or SSE, you can get Enderal.  AND IT’S STILL FREE.  OK back to the post.**

By total conversion I mean it’s an entirely new world, new characters, new story, etc.  It’s not really even a mod more than it is an entire new game built on the back of Skyrim’s engine.  It incorporates a ton of mods you’d already want naturally, has its own section on the Nexus as well, and changes a lot of Skyrim gameplay elements like the leveling system is very different. If you liked Skyrim but don’t really wanna play Skyrim again, which is where I was, Enderal will scratch that itch.

What I expected was a fun Skyrim-lite game to bide some time in, and to be amused by an amateur-ish attempt to recreate Skyrim in someone else’s D&D-like world.  I didn’t expect to finish it, just to play around for a few hours, roll my eyes at some cliches and give up halfway, tbh.

Instead, what I got was near-professional level polish, with several aspects outshining Skyrim (and many other games I’ve paid big $$ for) drastically, including level design, characters, and especially story elements.  I got an experience that was engrossing and deep, tense, grim, emotional, and to be honest, took something extremely familiar to me and made it not only new, but did it significantly better than the sources it felt inspired from.  I gasped, I cried, I mourned, I cheered, I was delighted and depressed, I want to play it again.  Now that it’s over I’m going to miss those characters as much as I miss my Bioware faves.  I want to tell every video-game playing friend I know to play this game.

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I’m going to do my best in this post to be as spoiler-free as possible, and leave places where I need to do heavier spoilers until the end.  I’m going to post some screenshots, but there are so many things you should just see for yourself that most of my “best” screenshots I can’t post because I just don’t want to ruin things for you when you play it.  This is going to be long, but I have so much I want to say.  Hear me out.

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Random person: cool thief team you got there
Harry Wilson, vibrating at top speed: thanks I like them a normal amount

nickelsandknackels:

I love how with Leverage Redemption, you can see that Parker, Eliot, and Hardison have actually been in this world for another decade.

They know each other better, are more in-sync, and can communicate with just a look. More than that though, they just behave differently around each other. You can tell that these are people who are used to being together, are used to being in each other’s personal spaces.

And they’ve also grown individually! They’ve all had a part in growing Leverage International, they’ve had passion projects that they worked on, they haven’t necessarily improved their main skills (how can you when you’re already perfect?) but they’ve begun to expand their skill sets and learn from each other, something that they were just starting to do in the original series.

And they’ve grown emotionally! Hardison is more confident and steady, less of the cocky kid (though that’s still there), Eliot has softened up a bit to their shenanigans, and Parker is far more comfortable in grifts and is seeing a psychologist!

I just really appreciate that these characters were allowed to grow and change and live in their world, while remaining the same people who made the original great.

vickyvicarious:

the way Hardison says, “I would never wanna replace you…” he is so heartfelt

and then Parker’s just. “I love it. I’m gonna call her Hardy.”

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they love each other so much.

tvandfilm:

Metaphysically speaking, you and I are intrinsically and inexplicably linked. And I’m convinced our true purpose is to connect with each other, if not save each other’s lives. In another world, hopefully, you are doing the same for me.

Natasha Lyonne and Charlie Barnett as Nadia Vulvokov and Alan Zaveri in Russian Doll (2019- )
Created by Natasha Lyonne, Amy Poehler and Leslye Headland

buzzmcnab:

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[ID: Five gifs of the Leverage crew standing in a circle, talking. In each of them, the camera travels around the outside of the circle, so different members of the team can be seen in one long panning shot.

The scenes are from—in order—The Wedding Job, The Cross My Heart Job, The Reunion Job, The Blue Line Job, and The Tap Out Job.

END ID]

LEVERAGE APPRECIATION WEEK

SHOW - DAY 6 - FAVORITE MOTIF

everything’s cooler when cameras are spinning

ktfranceebee:

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“Are you flirting with me, Commander? Wait, wait… Don’t tell me. Let me live in the illusion.”
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